The one that got away from us. Fifteen rubber hands go round the table, the Sip Chip goes in the middle, and from then on it is reflexes and poor decisions. Whoever snags the chip pulls a card, the card asks for something stupid, and the round resets before anybody has stopped laughing. A Thrilly party card game.
What is actually in the box
- Fifteen sticky hands in the box, so a full room can lunge at once instead of taking turns
- Two hundred dare and challenge cards — enough that a heavy night will not reach the bottom of the deck
- The sip is a penalty, not a requirement: swap it for a dare or a point and the game plays exactly the same
- Reflex-based scoring means the quietest person at the table wins roughly as often as the loudest
How a round goes
- Everybody takes a sticky hand. The Sip Chip goes in the centre of the table.
- On the call, everyone lunges — first hand to bring the chip back owns the round.
- The winner draws a card, reads the challenge aloud, and the table does what it says.
- Chip goes back to the middle. Nobody has ever stopped after one round.
Who it suits, and who it does not
Buy it for
Groups of four or more who want volume rather than strategy, house parties, bachelorette nights, and anybody buying a hostess gift at short notice.
Skip it if
Quiet tables, anybody who hates being asked to perform, and — per several reviewers — rooms where a few cards asking people to pick up their phone would land badly.
The honest bit
The hands are the component people talk about, in both directions: they are the reason the game works and they are the part that wears out. Reviewers who play it weekly buy spares, and we would rather print that here than have you find out in round three. Everything else in the box — cards, chip, rules card — is built to outlast them comfortably.
What players said afterwards
★★★★★
Super fun game
We play this as adults . People didn’t want to leave the gathering . It’s not so much that the cards are that great. The slap hands were great fun . I can see kids loving it . The adults certainly did.
Infantryman · Slap ’N Sip · October 21, 2026
★★★★★
a good addition to the party game rotation
Fun little game that you can play with your friends, me and my husband played to test it out and it was fine with the two of us; but I do think it plays better when you have more people to interact with. I got 14 or so sticky hands and everything else in the box was fit nice and neat.
Erena · Slap ’N Sip · September 6, 2025
★★★★★
main attraction
staple game for get togethers, but buy extra sticky hands lol
Victoria Woo · Slap ’N Sip · September 2, 2026
★★★★☆
Hilarious
We had a blast playing this. Would be a 5/5 if some of the cards weren't a bit extra (like I am not getting my phone to play a venmo dare for instance lol). Compact and easy rules to play by so great to take to a friends or party for all to play. (We bought extra sticky hands since we had a larger party to go to and it still was a hit with the extras)
jetpack fanatic · Slap ’N Sip · February 5, 2026
Where this Thrilly party card game sits, and where the numbers come from
This is the loudest box in the Thrilly line and the one most people receive first. It is a card game, not a board game: no map, no figures, no accessories sold on the side, nothing collectible, and no mobile tool or companion app to set up before the first hand. A sticky hand in the middle of the table, a deck containing the prompts, and the rest is action — you slap, you lose, you take a sip, the room gets louder. An educated guess about who will crack first is usually wrong, and the family shelf exists for the nights when this box is the wrong idea.
Players, minutes, the age on the lid and the latest price are all based on the partner shop listing as it stood on our last check. This edition is popular enough that stock moves inside a day, so the shop page is the authority and the result there wins over anything printed here. We have personally played it with family and with the kind of friends who should not be trusted with a sticky hand. Order tracking belongs on your own order page; the shared bruises are your own problem.







